"Adaptive Binary Tree-Generator"
Fast and simple detection of optimal split-planes
Splits a Tiangle Soup into equally sized chunks
Maya Plugin >>>>
pic1,
pic2,
pic3
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"Software No Background Z-Buffer"
Custom Software-Renderer
Works with Adaptive Binary Trees
Implented into a custom Ogre3d-scenemanager for scene-occlusion-culling
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pic1,
pic2,
pic3,
pic4
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"Stahl Game-Engine"
Ogre3d, True Axis, OIS, Fmod, RakNet
Custom Ogre3d-scenemanager
Maya Toolkit (Plugin + Scripts)
...
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pic1,
pic2,
pic3,
pic4
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"Multiplayer 6-DOF Fps Prototype"
Grows with the game-engine
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pic1,
pic2,
pic3,
pic4
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"Wii-Rifle-Gamecontroller"
20 euro Airsoft rifle with built-in wiimote
Works as normal gamecontroller via bluetooth
Still in the works
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pic1
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"some Shader-Fun"
some basic multi-pass shaders
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pic1,
pic2,
pic3
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