About the game:
I wrote this game for my girlfriend Roxana who is a huge fan of Jawbreaker. She usually plays it to relax and to get her mind off of things. So I felt it was about time I created her her very own game. She turned out to be an awesome tester and the gameplay was ironed out pretty well and all major bugs where fixed soon after she had her hands on it. This version differs quite a bit from her personal one since I removed funny pictures and poems that only make sense to her. ;)

The gameplay:
Connect as many Bubblestars of the same color and release them from their prison by clicking them. Minimum are 2 bubbles. Depending on how many you release at once you get a certain amount of points. Eventually you are awarded with a bomb that can be used to release a single bubble that might be in your way. You play against the highscore-list. (Roxy easily scores 40k+ in a single game, you are up to the challenge?)

This game is released for free under the Creative Commons-License (http://creativecommons.org/licenses/by-nc-nd/3.0/)

  • Download (RoxyBubbleStar_v1_0.zip - 5.37 MB)
  • ReadMe (ReadMe.txt - 2.0 KB)

  • The Art:
    All by me except the background-picture which I assembled from a free 2d-tileset. No Sounds.

    The Technology:
    A simple game equals simple tech, right? Wrong. For this game I used my own game-engine called "Stahl". It's the result of nearly 2 years of my time. Most of the features have been disabled for this project.

    External libs used.:

  • Ogre3d (http://www.ogre3d.org/)
  • Raknet (http://www.rakkarsoft.com/)
  • OIS (http://sourceforge.net/projects/wgois/)
  • Fmod (http://www.fmod.org/)
  • True Axis (http://www.trueaxis.com/)
  • TinyXML (http://www.grinninglizard.com/tinyxml/)
  • BetaGUI (http://www.ogre3d.org/phpBB2/viewtopic.php?t=25853)
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    2007 Michael Bickel